Kryx RPGThemesMonsters

Giant Centipede

Small beast
Challenge
¼ (50 XP)

STR
−3
DEX
2
CON
1
INT
−5
WIS
−2
CHA
−4

4
1d6+1
13
Fort
+1
Ref
−1
Will
−3
Defense note natural armor

Speed 9 m., climb 9 m.
Senses blindsight 9 m.

Maneuvers. The giant centipede uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, inject venom, spring attack

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Fortitude saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 health, the target is stable but poisoned for 1 hour, even after regaining health, and is paralyzed while poisoned in this way.

Underdark, Urbansrd