Kryx RPGThemesMonsters

Firenewt Warrior

Medium humanoid (firenewt)
Challenge
½ (100 XP)

STR
0
DEX
1
CON
1
INT
−2
WIS
0
CHA
−1

22
4d8+4
17
Fort
+1
Ref
+0
Will
−1
Defense note chain hauberk, shield
Damage immunities fire

Speed 9 m.
Languages Draconic, Ignan

Amphibious. The firenewt can breathe air and water.

Dashing Strike. If the firenewt warrior uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.

Actions

Multiattack. The firenewt makes two weapon attacks.

Scimitar. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 4 (1d6 + 1) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 3 (1d4 + 1) piercing damage.

Spit Fire (Recharges after a Short or Long Rest). The firenewt spits fire at a creature within 3 meters of it. The creature must make a DC 11 Reflex saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one

Desert, Hill, Mountain, Underdarkvgtm