Firenewt Warlock of ImixMedium humanoid (firenewt)
- 1 (200 XP)
Amphibious. The firenewt can breathe air and water.
Imix’s Blessing. When the firenewt reduces an enemy to 0 health, the firenewt gains 5 temporary health.
Innate Spellcasting. The firenewt’s innate spellcasting ability is Charisma. It can innately cast mage armor (self only) at will.
Spellcasting. The firenewt is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has 3 mana, a mana limit of 1, regains its mana when it finishes a short or long rest, and knows the following spells:
Morningstar. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 5 (1d8 + 1) piercing damage, or 6 (1d10 + 1) piercing damage if used with two hands.
Mace. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands.