Kryx RPGThemesMonsters

Firenewt Warlock of Imix

Medium humanoid (firenewt)
Challenge
1 (200 XP)

STR
1
DEX
0
CON
1
INT
−1
WIS
0
CHA
2

33
6d8+6
10
Fort
+1
Ref
+1
Will
+1
Defense note 13 with mage armor
Damage immunities fire

Speed 9 m.
Senses darkvision 35 m. (penetrates magical darkness)
Languages Draconic, Ignan

Amphibious. The firenewt can breathe air and water.

Imix’s Blessing. When the firenewt reduces an enemy to 0 health, the firenewt gains 5 temporary health.

Innate Spellcasting. The firenewt’s innate spellcasting ability is Charisma. It can innately cast mage armor (self only) at will.

Spellcasting. The firenewt is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has 3 mana, a mana limit of 1, regains its mana when it finishes a short or long rest, and knows the following spells:

Cantrips (at will): guidance, light, minor telekinesis, prestidigitation, produce flame

1 mana: burning hands, fiery rebuke, flaming sphere, scorching bolts

Actions

Morningstar. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 5 (1d8 + 1) piercing damage, or 6 (1d10 + 1) piercing damage if used with two hands.

Mace. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands.

Desert, Hill, Mountain, Underdarkvgtm