Kryx RPGThemesMonsters

Death Kiss

Large aberration
Challenge
10 (5,900 XP)

STR
4
DEX
2
CON
4
INT
0
WIS
1
CHA
0

161
17d10+68
16
Soak
1
Fort
+8
Ref
+3
Will
+4
Defense note natural armor
Damage immunities lightning
Condition immunities prone

Speed 0 m., fly 9 m. (hover)
Senses darkvision 35 m., passive Perception 15
Skills Perception +5
Languages Aklo, Undercommon

Lightning Blood. A creature within 1.5 meters of the death kiss takes 5 (1d10) lightning damage whenever it hits the death kiss with a melee attack that deals piercing or slashing damage.

Maneuvers. The death kiss uses maneuvers (maneuver save DC 16). It has 15 stamina dice which are d8s, a dice limit of 4, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

At will: grapple (Tentacle only)

1 stamina die: spring attack

Spellcasting. The death kiss is a 13th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has 5 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:

Cantrips (at will): blood siphon

1 mana: analyze blood, blood drain, blood purge, bloodhound

Actions

Multiattack. The death kiss makes three tentacle attacks. Up to three of these attacks can be replaced by Blood Drain, one replacement per tentacle grappling a creature

Tentacle. Melee Weapon Attack: +8 to hit, reach 6 m. Hit: 14 (3d6 + 4) piercing damage. If the death kiss uses the grapple maneuver, it doesn’t cost a bonus action and the target is restrained until the grapple ends. The death kiss has ten tentacles.

Blood Drain. One creature grappled by a tentacle of the death kiss must make a DC 16 Fortitude saving throw. On a failed save, the target takes 22 (4d10) lightning damage, and the death kiss regains half as much health.

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