CultistMedium humanoid (any species)
- ⅛ (25 XP)
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Spellcasting. The cultist is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). It has 2 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:
Scimitar. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 4 (1d6 + 1) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 3 (1d4 + 1) piercing damage.