Crawling ClawTiny undead
- 0 (10 XP)
Maneuvers. The crawling claw uses maneuvers (maneuver save DC 11). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
Turn Immunity. The claw is immune to effects that turn undead.
Claw. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 3 (1d4 + 1) bludgeoning or slashing damage (claw’s choice).