ConjurerMedium humanoid (any species)
- 9 (5,000 XP)
Spellcasting. The conjurer is a 11th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It has 17 mana, a mana limit of 3, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:
Spatial Acceleration. As a bonus action while not grappled, incapacitated, or restrained, the conjurer can teleport up to half its walking speed to an unoccupied space it can see, consuming an amount of movement equal to the distance traveled.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 4 (1d4 + 2) piercing damage.