Cloud GiantHuge giant
- 9 (5,000 XP)
Keen Smell. The giant has advantage on Perception checks that rely on smell.
Maneuvers. The cloud giant uses maneuvers (maneuver save DC 20). It has 12 stamina dice which are d8s, a dice limit of 3, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
1 stamina die: charming presence, debilitating crush, disorient, distract, feint, glancing blow, goading strike, hammer spin, hammer through, hammering blow, impale, knockback, panache, sand in the eyes, spring attack, step of the wind, untouchable
3 stamina dice: knockout
Spellcasting. The cloud giant is a 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It has 4 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:
Multiattack. The giant makes two morningstar attacks.
Morningstar. Melee Weapon Attack: +12 to hit, reach 3 m. Hit: 21 (3d8 + 8) piercing damage, or 24 (3d10 + 8) piercing damage if used with two hands.
Mace. Melee Weapon Attack: +12 to hit, reach 3 m. Hit: 18 (3d6 + 8) bludgeoning damage, or 21 (3d8 + 8) bludgeoning damage if used with two hands.
Rock. Ranged Weapon Attack: +12 to hit, range 18/75 m. Hit: 30 (4d10 + 8) bludgeoning damage.