- 6 (2,300 XP)
Dashing Strike. If the chimera uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.
Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.
Bite. Melee Weapon Attack: +7 to hit, reach 1.5 m. Hit: 11 (2d6 + 4) piercing damage.
Horns. Melee Weapon Attack: +7 to hit, reach 1.5 m. Hit: 10 (1d12 + 4) bludgeoning damage.
Claws. Melee Weapon Attack: +7 to hit, reach 1.5 m. Hit: 11 (2d6 + 4) slashing damage.
Fire Breath (Recharge 5–6). The dragon head exhales fire in a 4.5-meters cone. Each creature in that area must make a DC 15 Reflex saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.