Kryx RPGThemesMonsters

Centaur

Large monstrosity
Challenge
2 (450 XP)

STR
4
DEX
2
CON
2
INT
−1
WIS
1
CHA
0

45
6d10+12
12
Fort
+2
Ref
+3
Will
+1

Speed 15 m.
Senses passive Perception 13
Skills Athletics +6, Perception +3, Wilderness +3
Languages Elvish, Sylvan

Maneuvers. The centaur uses maneuvers (maneuver save DC 14). It has 7 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: spring attack, sprint, trampling charge

Actions

Multiattack. The centaur makes two attacks: one with its pike or longspear and one with its hooves or two with its longbow.

Pike. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 9 (1d10 + 4) piercing damage.

Longspear. Melee or Ranged Weapon Attack: +6 to hit, reach 1.5 m. or range 9/35 m. Hit: 8 (1d8 + 4) piercing damage, or 9 (1d10 + 4) piercing damage if used with two hands to make a melee attack.

Hooves. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 35/185 m. Hit: 6 (1d8 + 2) piercing damage.

Forest, Grasslandsrd