- ⅛ (25 XP)
Maneuvers. The camel uses maneuvers (maneuver save DC 13). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
Chomp. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 2 (1d4) bludgeoning damage.