Kryx RPGThemesMonsters

Bronze Scout

Medium construct
Challenge
1 (200 XP)

STR
0
DEX
3
CON
0
INT
−4
WIS
2
CHA
−5

18
4d8
13
Fort
+0
Ref
+1
Will
−1
Damage immunities poison; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine
Condition immunities charmed, exhausted, frightened, paralyzed, petrified, poisoned

Speed 9 m., burrow 9 m.
Senses darkvision 18 m., passive Perception 15
Skills Perception +5, Stealth +6
Languages understands one language of its creator but can’t speak

Earth Armor. The bronze scout doesn’t provoke opportunity attacks when it burrows.

Magic Resistance. The bronze scout has advantage on saving throws against spells and other magical effects.

Maneuvers. The bronze scout uses maneuvers (maneuver save DC 13). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, rolling stone, spring attack, sturdy stance

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) lightning damage.

Lightning Flare (Recharges after a Short or Long Rest). Each creature in contact with the ground within 4.5 meters of the bronze scout must make a DC 13 Reflex saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.

Forest, Grassland, Hill, Mountainmtof