Bronze ScoutMedium construct
- 1 (200 XP)
Earth Armor. The bronze scout doesn’t provoke opportunity attacks when it burrows.
Magic Resistance. The bronze scout has advantage on saving throws against spells and other magical effects.
Maneuvers. The bronze scout uses maneuvers (maneuver save DC 13). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
Bite. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) lightning damage.
Lightning Flare (Recharges after a Short or Long Rest). Each creature in contact with the ground within 4.5 meters of the bronze scout must make a DC 13 Reflex saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.