Black PuddingLarge ooze
- 4 (1,100 XP)
Amorphous. The pudding can move through a space as narrow as 2.5 centimeters wide without squeezing.
Corrosive Form. A creature that touches the pudding or hits it with a melee attack while within 1.5 meters of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage. The pudding can eat through 5-centimeters-thick, nonmagical wood or metal in 1 round.
Maneuvers. The black pudding uses maneuvers (maneuver save DC 13). It has 11 stamina dice which are d8s, a dice limit of 2, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:
2 stamina dice: blind
Spider Climb. The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Pseudopod. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the Defense it offers. The armor is destroyed if the penalty reduces its Defense to 10.
Split. When a pudding that is Medium or larger is subjected to lightning or slashing damage, it splits into two new puddings if it has at least 10 health. Each new pudding has health equal to half the original pudding’s, rounded down. New puddings are one size smaller than the original pudding.