Kryx RPGThemesMonsters

Black Guard Drake

Medium dragon
Challenge
2 (450 XP)

STR
3
DEX
0
CON
3
INT
−3
WIS
0
CHA
−2

52
7d8+21
14
Soak
1
Fort
+3
Ref
+1
Will
−1
Defense note natural armor
Damage resistances acid

Speed 9 m., swim 9 m.
Senses darkvision 18 m., passive Perception 12
Skills Perception +2
Languages understands Draconic but can’t speak it

Amphibious. The guard drake can breathe air and water.

Maneuvers. The black guard drake uses maneuvers (maneuver save DC 13). It has 3 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, fearsome beast, knockback (Tail only), spring attack, stalking shadow, swipe (Claw only)

Spellcasting. The black guard drake is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 8, +0 to hit with spell attacks). It has 1 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:

Cantrips (at will): gloom, hidden shadow

1 mana: acidic spray, corrosive consumption, darkness, eruptive pustule, shadow jaunt, shadow veil

Actions

Multiattack. The drake attacks twice, once with its bite and once with its tail.

Bite. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 7 (1d8 + 3) piercing damage.

Tail. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 6 (1d6 + 3) bludgeoning damage.

Swamp, Urbanvgtm