Kryx RPGThemesMonsters

Black Dragon Wyrmling

Medium dragon
Challenge
2 (450 XP)

STR
2
DEX
2
CON
1
INT
0
WIS
0
CHA
1

33
6d8+6
17
Soak
2
Fort
+3
Ref
+4
Will
+3
Defense note natural armor
Damage immunities acid

Speed 9 m., fly 18 m., swim 9 m.
Senses blindsight 3 m., darkvision 18 m., passive Perception 13
Skills Perception +3, Stealth +4
Languages Draconic

Amphibious. The dragon can breathe air and water.

Maneuvers. The black dragon wyrmling uses maneuvers (maneuver save DC 12). It has 3 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, dive attack, knockback (Claw only), spring attack, stalking shadow, swipe (Claw only)

Spellcasting. The black dragon wyrmling is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 11, +3 to hit with spell attacks). It has 1 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:

Cantrips (at will): gloom, hidden shadow

1 mana: acidic spray, corrosive consumption, darkness, eruptive pustule, shadow jaunt, shadow veil

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.

Claw. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 5 (1d6 + 2) slashing damage.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 3-meters cone or a 4.5-meters line that is 1.5 meters wide. Each creature in that area must make a DC 11 Reflex saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Swampsrd