Kryx RPGThemesMonsters
1 minute/stamina die

As a bonus action, your charm becomes extraordinarily beguiling to a creature that you can touch or see within 9 meters. You make a Persuasion check without expending your action contested by the creature’s Insight check. The creature must be able to hear you, and the two of you must share a language.

If you succeed on the check and the creature is hostile to you, the creature is drawn to you for the duration. While drawn to you, it has disadvantage on attack rolls against creatures other than you, and must make a Will saving throw each time it attempts to move into a space that is more than 9 meters away from you; if it succeeds on this saving throw, the target’s movement isn’t restricted for that turn. The effect ends if you attack or damage any other creature, if you cast a spell or use a maneuver or concoction that targets a hostile creature other than the target, if a creature friendly to you damages the target or casts a harmful spell on it, or if you end your turn more than 9 meters away from the target.

If you succeed on the check and the creature isn’t hostile to you, it is charmed by you for the duration. While charmed, it regards you as a friendly acquaintance. This effect ends immediately if you or your companions do anything harmful to it.