Kryx RPGThemesCreatures

As an action, you can make a melee weapon attack with advantage against a creature that is below half its health. Add half the stamina die to the attack’s damage (add half if you miss by 4 or less).

Until the start of your next turn, if you are within 10 meters of a creature that you can sense that is below half its health, any attack you make against a creature not below half its health is made with disadvantage.


You can increase the damage for each additional stamina die expended.