
Stegosaurus
Huge animal- Challenge
- 4
- STR
- 5
- DEX
- −1
- CON
- 3
- INT
- −4
- WIS
- 0
- CHA
- −3
- Soak
- 1
- Fort
- +4
- Ref
- +3
- Will
- −1
Maneuvers. The stegosaurus uses maneuvers (maneuver save Difficulty 15). It has 8 stamina dice which are d8s, a dice limit of 2, regains all expended stamina dice when it finishes a long rest, and regains half its total stamina dice when it finishes a short rest. It knows the following maneuvers:
1 stamina die: spring attack, swipe
2 stamina dice: retaliate
Actions (1)
Tail. Melee Weapon Attack: +6 to hit, reach 2 m. Hit: 26 (6d6 + 5) piercing damage.
Maneuvers
As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.
On a hit, add the stamina die to the attack’s damage.
On a critical hit, add twice as much damage.
On a miss by 4 or less, add half as much damage.
Enhance
You can increase the damage for each additional stamina die expended.
As an action, make a weapon attack with a melee weapon with a natural weapon that deals slashing damage and then swipe through the target. Each creature within 1 meter of the target and within your weapon’s reach must make a Reflex saving throw.
On a failure, it takes slashing damage equal to the stamina die.
On a critical failure, it takes twice as much damage.
On a success, it takes half as much damage.
On a critical success, it takes no damage.
Enhance
You can increase the damage for each additional stamina die expended.