Kryx RPGThemesCreatures
Shadow Demon

Shadow Demon

Medium fiend (demon)
Challenge
4

STR
−5
DEX
3
CON
1
INT
2
WIS
1
CHA
2

66
12d8+12
15
Fort
+1
Ref
+1
Will
+4
Damage vulnerabilities radiant
Damage resistances acid, concussion, fire, necrotic; bludgeoning, piercing, and slashing from attacks that aren’t cold iron
Damage immunities cold, lightning, poison

Speed 5 m., fly 5 m.
Skills Insight +1 (12), Perception +1 (12), Stealth +5 (16)
Senses darkvision 20 m.
Languages Abyssal, telepathy 20 m.

Incorporeal Movement. The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Light Sensitivity. While in bright light, the demon has disadvantage on attack rolls, as well as on Perception checks that rely on sight.

Shadow Stealth. Once on its turn while in dim light or darkness, the banderhobb can use Stealth without using an action.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 1 m. Hit: 10 (2d6 + 3) psychic damage, or 17 (4d6 + 3) psychic damage if the demon had advantage on the attack roll.

mm

No concoctions, maneuvers, or spells

All creatures in this system should have maneuvers or spells. You should add some maneuvers or spells to this creature. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all creatures via https://github.com/mlenser/kryx-rpg-issues/issues/9.