Kryx RPGThemesCreatures
Pegasus

Pegasus

Large celestial
Challenge
2

STR
4
DEX
2
CON
3
INT
0
WIS
2
CHA
1

59
7d10+21
14
Fort
+3
Ref
+5
Will
+3
Damage resistances bludgeoning, piercing, and slashing from attacks that have not been desecrated with the blood from a celestial or humanoid killed within the past 24 hours

Speed 10 m., fly 20 m.
Skills Brawn +5 (16), Insight +2 (13), Perception +4 (15)
Languages understands Celestial, Common, Elvish, and Sylvan but can’t speak

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 1 m. Hit: 11 (2d6 + 4) bludgeoning damage.

Forest, Grassland, Hillsrd

Maneuvers

As an action while flying, you can use the Dash action. If you move at least 4 meters in a straight line angled downwards toward a creature, you can make an Attack action with a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less). On a hit, you don’t provoke opportunity attacks when you fly out of the creature’s reach.

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 4 meters straight toward a creature, you can make a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less).

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can use the Dash action twice. You also have advantage on Athletics checks to jump.

As an action, you can use the Dash action. If you use a Brawn check to Overrun a creature during this movement, the creature takes bludgeoning damage equal to the stamina die and is knocked prone.

Enhance

You can increase the damage for each additional stamina die expended and if you fail to Overrun by 4 or less, the creature takes half as much bludgeoning damage, but isn’t knocked prone.