Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of muskets and pistols.
Longsword. Melee Weapon Attack: +6 to hit, reach 1 m. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Shortsword. Melee Weapon Attack: +6 to hit, reach 1 m. Hit: 7 (1d6 + 4) piercing damage.
Musket. Ranged Weapon Attack: +4 to hit, range 5/20 m. Hit: 8 (1d12 + 2) piercing damage.
Pistol. Ranged Weapon Attack: +4 to hit, range 3/10 m. Hit: 7 (1d10 + 2) piercing damage.
Fragmentation Grenade (1/long rest). The giff throws a grenade up to 10 meters. Each creature within 4 meters of the grenade’s detonation must make a Difficulty 15 Reflex saving throw, taking 17 (5d6) piercing damage on a failed save, or half as much damage on a successful one.
No concoctions, maneuvers, or spells
All creatures in this system should have maneuvers or spells. You should add some maneuvers or spells to this creature. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all creatures via https://github.com/mlenser/kryx-rpg-issues/issues/9.