Kryx RPGThemesCreatures
Giant Crab

Giant Crab

Medium animal
Challenge

STR
1
DEX
2
CON
0
INT
−5
WIS
−1
CHA
−4

13
3d8
17
Soak
1
Fort
+1
Ref
+2
Will
−3
Defense note natural armor

Speed 5 m., swim 5 m.
Skills Insight −1 (10), Perception −1 (10), Stealth +4 (15)
Senses blindsight 5 m.

Amphibious. The crab can breathe air and water.

Maneuvers. The giant crab uses maneuvers (maneuver save Difficulty 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest, and regains half its total stamina dice when it finishes a short rest. It knows the following maneuvers:

1 stamina die: grapple, spring attack

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 1 m. Hit: 4 (1d6 + 1) bludgeoning damage. The crab has two claws.

Coastalsrd

Maneuvers

As an action, you can make a melee weapon attack and a Brawn check to grapple the creature.

Enhance

You can add the stamina die to the attack’s damage (add half if you miss by 4 or less) for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 4 meters straight toward a creature, you can make a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less).

Enhance

You can increase the damage for each additional stamina die expended.