Kryx RPGThemesCreatures
Camel

Camel

Large animal
Challenge

STR
3
DEX
−1
CON
2
INT
−4
WIS
−1
CHA
−3

15
2d10+4
11
Fort
+3
Ref
+2
Will
−2

Speed 10 m.
Skills Brawn +4 (15), Insight −1 (10), Perception −1 (10)

Actions

Chomp. Melee Weapon Attack: +5 to hit, reach 1 m. Hit: 5 (1d4 + 3) bludgeoning damage.

Desertsrd

Maneuvers

As an action, you can use the Dash action. If you move at least 4 meters straight toward a creature, you can make a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less).

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can use the Dash action. If you use a Brawn check to Overrun a creature during this movement and your check passes the creature’s passive Brawn and Acrobatics, it takes bludgeoning damage equal to the stamina die and is knocked prone. If you fail to Overrun by 4 or less, the creature takes half as much bludgeoning damage, but isn’t knocked prone.

Enhance

You can increase the damage for each additional stamina die expended.