Kryx RPGThemes



Kobolds proudly claim kinship to dragons. They are hardworking, clever, and blessed with a natural talent for mechanical devices and mining. Kobold tactics specialize in traps and ambushes.

Draconic AncestryThemeDamage Type
BlackPoison or Shadowpoison
BlueDeceit or Sandfire
BrassAir or Sandfire
BronzeStorm or Waterlightning
CopperAcid or Earthacid
GoldHoly or Lightradiant
SilverAir or Icecold


Your kobold character has the following traits.

Creature type. You are a Humanoid.

Health. Your health increases by 6.

Size. Your size is Small, you stand between 80 centimeters and 120 centimeters tall, and you require half as much food and water as a Medium character.

Speed. Your base walking speed is 5 meters.

Age. Kobolds reach adulthood at age 6 and can live up to 120 years, but rarely do so.

Darkvision. You can see in dim light within 10 meters of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Heart of the Dragon. If you are frightened or paralyzed by an effect that allows a saving throw, you can repeat the save at the start of your turn to end the effect. If the effect is ended, you have advantage on your next skill check.

Scamper. You instinctively know how to flee danger. When you take the Dash or Disengage action, you can move an additional 2 meters. You must end this movement in a space that’s not adjacent to any enemy.

Draconic Ancestry. You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table.

Damage Resistance. You have resistance to the damage type associated with your draconic ancestry.

Cantrip. You know one cantrip of your choice from a theme associated with your draconic ancestry. If you do not have a spellcasting ability, choose Intelligence, Wisdom, or Charisma as your spellcasting ability.

Trap Expert. You can craft traps twice as quickly as normal and have advantage on skill checks to detect, set up, or disable traps.

Languages. You are proficient with Linguistics (Common) and Linguistics (Draconic).